If anyone encounters any problems then post in this thread, Adamhm's Linux Wine Wrappers - News, FAQ & Discussion and/or The "Judas™ does this run in Wine" thread v1.173. The only issue I haven't been able to fix or work around is when quitting the display is blank instead of showing the game's credits (press escape to quit) - nothing major. I have fully played through the game without any significant issues. See this screenshot for an example (I've changed the windowsizer setting to scale to 90% so the game is displaying at 1440x1080 on my system's monitor - the default is 85%).
#Playonmac make shortcut for executable update
JJ2 is set to run in windowed mode and as of the 4 update the game window will automatically resize to something more comfortable (and will scale to maintain the correct aspect ratio) thanks to Zipplet's windowsizer tool ( ) - more information about this is in the release notes. Wine and Winetricks will be downloaded automatically if not present to avoid redownloading for other scripts the downloaded Wine package will be stored in ~/.cache/winewrap
User data is stored under ~/.local/share/jazz_jackrabbit_2, ~/.local/share/jazz_jackrabbit_2plus, ~/.local/share/jazz_jackrabbit_2_cc depending on the game.įull details are in the readme.txt and release notes. (to uninstall simply delete the game directory and any shortcuts you created, and the game's user data directory in ~/.local/share if you don't want to keep your saves & settings) The start script also includes options for creating a shortcut, configuring the wrapper etc. From there simply run the start script to play. The output will be a directory containing the game set up within a preconfigured Wine prefix, along with its own copy of Wine, extracted game icons, documentation, and start script(s). The build path can also be set with the WINEWRAP_BUILDPATH environment variable. You can change the path to build the wrapper in and the name of the wrapper directory with the -buildpath= and -dirname= arguments. If the installer files are not alongside the wrapper build files then the path to them will need to be specified either by passing it as an argument to the build script with -respath="" or by setting an environment variable named WINEWRAP_RESPATH containing it. Simply run the build script to create the wrapper. I've put together a Wine wrapper for Jazz Jackrabbit 2 Collection, allowing it to be played on Linux almost like a native game & with no Wine knowledge required.